Weather
At the start of each day, the Referee should roll the weather.
Spring
Unforecasted rain from a clear sky.
Roll 1d6.
- Sudden thunderstorm. Travel is miserable.
- Scattered sunshowers and rain throughout.
- A light drizzle
- Chilly, but clear.
- Perfectly pleasant weather.
- Beautiful day: crisp, clear, refreshing. All Wardens recover 1 Guard or Aether.
Summer
A thunderstorm splits the sky, followed by a much-needed reprieve.
At the start of an adventure, roll 1d6.
- Heatwave
- Stormy
- Humid and sticky
- Merely hot
- Merely hot
- Gentle reprieve